DecalDefinition

A DecalDefinition holds what a single Decal should look like. It describes its color, normals, roughness, metalness and ambient occlusion. If you define a Height texture, it will define its parallax too.




Parameter

Meaning

Tint

Tint the color of the decal.

Color Mix

If 1 the Color texture will be full alpha, if 0 it will be invisible. Useful if you just want normals.

Width, Height

The size the decal should appear in the world by default.